Review of Casa Susanna from PBS American experience

I need to get this out of the way at the beginning Case Susanna is an incredibly well made but for some in the community it may not be an easy thing to watch.    It tells the story of a community of crossdressers from the 50’s and 60’s and them and their relatives use a … Continue reading Review of Casa Susanna from PBS American experience

Handing intolerant enemies in RPG’s

So as we get back into covering RPG’s and I get back to gamemastering I had a question pop into my head about the relationship of the characters to bigoted antagonists.  There  are always the standard villains for RPG’s like dragons with treasure or the EVIL lord who just wants to conquer or kill every – because … Continue reading Handing intolerant enemies in RPG’s

Interview with Richard Ruane RPG creator

1. How did your start making games? What was your published work? I’ve been a game player for a long time, and many years ago got to work as an editor and occasional writer for the first incarnation of White Wolf Publishing, doing work on Hunter: The Reckoning, Aberrant, Mind’s Eye Theater, Mummy: The Resurrection,and (eventually) my dream job: … Continue reading Interview with Richard Ruane RPG creator

Review of Iron kingdoms RPG: Requiem campaign setting

I’ve been a fan of Steampunk for a long time and had always a soft spot in my heart for war machine,  the art and the lore inspired me and while I never dug deep into playing the game. I always kept one eye on it. Then recently I got the chance to check out … Continue reading Review of Iron kingdoms RPG: Requiem campaign setting

Review of Kobold Press Campaign Builder: Cities & Towns

Have you ever wished to create your own King’s Landing? Make a medieval Gotham for your dragon themed vigilante to fight crime in? Maybe, you have less lofty goals but still want to make a unique city for your players to explore in the wider world of your favorite Dungeons and Dragons setting. Regardless of … Continue reading Review of Kobold Press Campaign Builder: Cities & Towns

Review of Rogue games Dust & Neon

   Cyberpunk, Westerns, and Roguelites all share one thing in common. Life? Is cheap. David Marquardt Studio’s Dust and Neon truly embodies that ethos with punishing gameplay set against a post-apocalyptic cowboy versus robots world drenched in equal parts shining lights and dusty cacti. It manages to feel both familiar and uniquely engaging with its … Continue reading Review of Rogue games Dust & Neon

Games as Therapy with Dr. Megan Connell

Dr Megan Connell is a Licensed Psychologist & Therapeutic Dungeon Master who utilizes games in her therapeutic practice to help people deal with their issues. She agreed to take a break from her good work to fill us in about the work she is doing. Q How did you first start using gaming as a … Continue reading Games as Therapy with Dr. Megan Connell